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April 25, 2009

C++ Programming Guides and Docs

Here are six C++ programming tutorial and learning documents, with several related to embedded and portable device development. Also included below are three other documents, two of which cover embedded Linux development on a Windows host. All of these C++ documents are hosted by appinf.com.


C++ Coding Style Guide: Rules and Recommendations
Version 1.3  (52 pages, 392kb, pdf format)

Table of Contents:
1. Introduction
2. Terminology
3. General Recommendations
4. Source Files and Project Structure
5. Names
6. Style
7. Classes
8. Class Templates
9. Functions
10. Constants
11. Variables
12. Pointers and References
13. Type Conversions
14. Flow Control
15. Expressions
16. Memory and Resources
17. Namespaces
18. Error Handling
19. Portability
20. References and Recommended Reading
21. Appendix: Documentation
22. Appendix: Abbreviations


Cross-Platform Issues With Floating-Point Arithmetics in C++
Günter Obiltschnig, ACCU Conference 2006  (7 pages, pdf format)
The C++ standard does not specify a binary representation for the floating-point types float, double and long double. Although not required by the standard, the implementation of floating point arithmetic used by most C++ compilers conforms to a standard, IEEE 754-1985, at least for types float and double. The degree to which the various compilers implement all the features of IEEE 754 varies. This creates various pitfalls for anyone writing portable floating-point code in C++. These issues, and ways how to work around them, are the topic of this paper.


Designing and Building Portable Systems in C++
Günter Obiltschnig  (16 pages, pdf format)
C++ covers the whole range from low-level to high-level programming, making it ideally suited for writing portable software. However, code portability is often neglected in embedded systems engineering. With software becoming ever more complex, and hardware becoming ever more interchangeable, this oversight can turn into a problem when software must be ported to a new platform. This paper shows tools and techniques to design and build portable software in C++. It shows how to use C++ features to encapsulate platform-dependent parts (compiler/language differences, operating system interfaces, input/output) of programs, thus ensuring portability of the resulting system.


Using C++ to Create Better Device Software
Günter Obiltschnig  (12 pages, pdf format)
Software for embedded systems is becoming ever more complex. Object-oriented software development is a proven solution for taming software complexity. While, at least to a certain degree, object-oriented principles can also be applied to C programming, a programming language with inherent support for object-oriented programming brings many advantages. But support for object-oriented programming is just one feature of C++. C++ has many features that make writing reliable and robust code easier than in C. This paper introduces two ANSI C++ techniques that can be used to write more reliable and robust code for embedded systems. These are the RAII (Resource Acquisition Is Initialization) idiom for resource management and exceptions for error handling.


C++ for Safety-Critical Systems
Günter Obiltschnig  (5 pages, pdf format)
C++ is now widely used in the development of software for embedded systems, even safety-critical and hard-real-time systems. Even if, due to their design, other programming languages may be better suited for the development of safety-critical systems, there are other relevant factors in favor of C++. Examples are availability of skilled developers and tool support. The public release of the C++ coding standard used in that project (JSF C++), has certainly increased the interest in using C++ for safety-critical systems. In June 2008 the MISRA C++ standard "Guidelines for the use of the C++ language in critical systems" has been released by the Motor Industry Software Reliability Association. Similar to the JSF C++ standard, the MISRA C++ standard defines rules, as well as a "safe" subset of the C++ language for the development of safety-critical systems. This paper gives an overview of both the JSF C++ and MISRA C++ standards and also looks in detail at some of their rules and the rationale behind them. It also shows where both standards differ.


The POCO C++ Libraries for Device Software Development
Version 2.0  (19 pages, pdf format)
This document gives an overview of the Applied Informatics POCO C++ Libraries, a collection of class libraries and frameworks that greatly simplifies the development of network-centric and platform-independent applications in C++. The document is targeted at developers and development/technical managers wanting to get an overview of the functionality and features offered by the Applied Informatics POCO C++ Libraries. Familiarity with the C++ programming language is assumed.


Using Eclipse to Develop for Embedded Linux on a Windows Host
Dr Peter Schojer  (8 pages, pdf format)
Eclipse is an open-source software framework written primarily in Java. While originally only aiding the Java developer, the CDT (C++ Development Tools) add-on provided support for C/C++ projects, syntax highlighting and debugging. CDT relies on a GNU tool chain which must be provided and integrated into Eclipse by the user and on Cygwin as the underlying Unix emulation layer to function properly. This paper will first show how to install all the software required starting with Cygwin. We will then show how to create a cross compiler of your own with Cygwin. The next section covers the installation of Eclipse with additional plugins required for software development. This include subversion access, remote shells and remote debugging. Finally, we will show how one can use Eclipse for remote debugging.


Developing for Embedded Linux on Windows
(33 slides, pdf format)
Overview:
 - Motivation
 - Required Software
 - Creating a Cross Compiler
 - Eclipse
 - Debugging With Eclipse
 - Summary


Automatic Configuration and Service Discovery for Networked Smart Devices

Günter Obiltschnig, Electronica Embedded Conference Munich 2006  (8 pages, pdf format)
This paper discusses the fundamental issues in automatic configuration and service discovery – address assignment, name resolution, service discovery, service description, service invocation and service presentation. Then, four popular technologies that solve some or all of these issues are presented – Zero Configuration Networking, Universal Plug and Play, Jini and JXTA.



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Filed under: Best New Free Computer IT Training Tutorial Resources — computer_teacher @ 11:34 am


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