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5 Απριλίου 2006

Ελεύθερο βιβλίο Linux - Rute σεμινάριο και έκθεση χρηστών

Εδώ είναι «Rute το σεμινάριο και η έκθεση χρηστών», ένα μεγάλο ελεύθερο βιβλίο Linux απευθείας προσβάσιμο. Καλύψεις αυτών των βιβλίων πολλοί τεχνικοί τομείς που οποιοσδήποτε σε βάθος χρήστης Linux θα πρέπει να ξέρει και να καταλάβει.


Ελεύθερο βιβλίο Linux: Rute σεμινάριο και έκθεση χρηστών:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/


Περιεχόμενο:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node1.html

Εισαγωγή:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node2.html

Acknowledgments:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node3.html

1. Εισαγωγή:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node4.html

2. Υπο--βασικά υπολογισμού:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node5.html

3. Υλικό PC:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node6.html

4. Βασικές εντολές:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node7.html

5. Κανονικές εκφράσεις:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node8.html

6. Εκδοτικά αρχεία κειμένων:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node9.html

7. Σεναριογραφία της Shell:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node10.html

8. Ρεύματα και sed -- Ο συντάκτης ρευμάτων:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node11.html

9. Διαδικασίες, μεταβλητές περιβάλλοντος:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node12.html

10. Ταχυδρομείο:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node13.html

11. Απολογισμοί και ιδιοκτησίες χρηστών:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node14.html

12. Χρησιμοποίηση των υπηρεσιών Διαδικτύου:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node15.html

13. Πόροι LINUX:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node16.html

14. Χρόνοι άδειας και τροποποίησης:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node17.html

15. Συμβολικές και σκληρές συνδέσεις:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node18.html

16. Προ-εγκατεστημένη τεκμηρίωση:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node19.html

17. Επισκόπηση του σχεδιαγράμματος καταλόγου Unix:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node20.html

18. Συσκευές Unix:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node21.html

19. Χωρίσματα, συστήματα αρχείων, μορφοποίηση, που τοποθετούν:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node22.html

20. Προηγμένη σεναριογραφία της Shell:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node23.html

21. Υπηρεσίες συστημάτων και lpd:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node24.html

22. Τετριμμένη εισαγωγή Γ:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node25.html

23. Κοινές βιβλιοθήκες:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node26.html

24. Πηγή και δυαδικές συσκευασίες:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node27.html

25. Εισαγωγή στη IP:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node28.html

26. TCP and UDP:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node29.html

27. DNS and Name Resolution:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node30.html

28. Network File System, NFS:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node31.html

29. Services Running Under inetd:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node32.html

30. exim and sendmail:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node33.html

31. lilo, initrd, and Booting:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node34.html

32. init, getty, and UNIX Run Levels:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node35.html

33. Sending Faxes:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node36.html

34. uucp and uux:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node37.html

35. The LINUX File System Standard:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node38.html

36. httpd -- Apache Web Server:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node39.html

37. crond and atd:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node40.html

38. postgres SQL Server:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node41.html

39. smbd -- Samba NT Server:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node42.html

40. named -- Domain Name Server:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node43.html

41. Point-to-Point Protocol - Dialup Networking:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node44.html

42. The LINUX Kernel Source, Modules, and Hardware Support:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node45.html

43. The X Window System:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node46.html

44. UNIX Security:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node47.html

A. Lecture Schedule:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node48.html

B. LPI Certification Cross-Reference:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node49.html

C. RHCE Certification Cross-Reference:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node50.html

D. LINUX Advocacy FAQ:
tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node51.html

E. The GNU General Public License Version 2:

tech-geeks.org/contrib/mdrone/LinuxWorkshop/rute/node52.html

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  • Filed under: Free Computer and I.T. Books — computer_teacher @ 7:39 pm


    Wireless Tutorials and Articles from IBM

    IBM's Wireless technology library includes a wide range of technical articles and tips, tutorials, and IBM Redbooks. The free online Wireless tutorials linked below from developerWorks cover a variety of Wireless technology topics, for everyone from beginner to advanced developers. Take the tutorials immediately online, or download them to study at your leisure. You'll also find helpful Wireless technology tips and tricks.

    292 Technical Wireless Articles from IBM

    Browse this comprehensive list of articles about Wireless technology. View the list by product, title, topic, or keyword and sort your results.

    38 Wireless Tutorials from IBM

    Develop wireless apps with XHTML Mobile Profile
    The focus of most mobile technology applications developers is to build new wireless technologies that conform to varying bandwidth and memory limitations. With XHTML Mobile Profile, you can build apps that adhere to hardware requirements for users on different devices and render on multiple handheld devices.
    Create multimedia-rich MIDlets
    This tutorial demonstrates the Mobile Media API (MMAPI), which extends the functions of Java 2 Platform, Micro Edition (J2ME) by providing audio, video, and other time-based multimedia support to resource-constrained devices.
    Building smart J2ME mobile applications, Part 2
    This tutorial shows you how to synchronize order information stored in the J2ME Record Management System with a remote, open source Cloudscape database. You'll build your own two-way synchronization logic. The mobile application supplies all the information necessary for a remote sever-based application to act upon, ship the ordered product, and update the product information in a remote Cloudscape database. The mobile user can track the status of the order by synchronizing with this database.
    Navigate the file system on a mobile device
    The Java 2 Platform, Micro Edition (J2ME) Mobile Device Information Profile (MIDP) does not provide out-of-the-box support for accessing a file system. The optional package that provides this capability is defined by Java Specification Request (JSR) 75. Two packages are included in JSR 75: the Personal Information Management (PIM) package and the FileConnection package. This tutorial focuses on the FileConnection package, with an emphasis on learning how to navigate a directory tree and access files. The tutorial takes you through the steps to build a simple file and directory explorer application. It includes moving through a directory hierarchy, viewing file permissions, and opening and reading a file's contents.
    Build smart J2ME mobile applications, Part 1
    This tutorial is the first in a two-part series designed as a step-by-step guide to building a smart Java 2 Platform, Micro Edition (J2ME) mobile application. In this tutorial you learn how to build a simple mobile application for order placement. The example application uses the J2ME record management system (J2ME RMS) to store order information and a MIDlet to perform the necessary logic of creating and accessing the database application. You learn how to work with the J2ME RMS, craft a MIDlet, and deploy the resulting application to a J2ME environment.
    Use Eclipse to develop mobile applications for Nokia devices
    This tutorial demonstrates how to develop Java 2 Platform, Micro Edition (J2ME) applications for Nokia handsets using the Eclipse IDE and the Nokia Developer's Suite for J2ME. It is written for J2ME and Nokia developers who are interested in using the powerful Eclipse IDE to boost productivity. It also targets existing Java Eclipse developers who need a short path to get started in real-world mobile application development for Nokia devices. Although the Nokia Developer's Suite for J2ME primarily provides tools for Nokia handset developers, you can use it for generic J2ME application development for other devices as well.
    Developing J2ME applications with EclipseME
    This tutorial demonstrates how to develop Java 2 Platform, Micro Edition (J2ME) applications using the Eclipse IDE, the open source EclipseME plug-in, and the Sun J2ME Wireless Toolkit. This tutorial is written for J2ME developers who are interested in using the Eclipse IDE to increase productivity. It also addresses Java Eclipse developers who want to produce J2ME mobile applications in their favorite IDE.
    Start developing CCXML applications
    This tutorial offers an insight into the new Call Control XML (CCXML) language. This language enhances the telephony industry by allowing development of call control functionality, irrespective of the base proprietary telephony system.
    Threads and networking in J2ME
    This tutorial teaches you how to use threads in MIDlets to communicate over a network connection. Without multithreading, a MIDlet that requests a network connection blocks while waiting for a response from the network. In the real world, a user expects the application to continue running, even while a network connection is underway. The tutorial demonstrates the problems of non-threaded MIDlets and lets you build a multithreaded MIDlet.
    Mobile database access
    This tutorial shows you how to build a database application using Java 2 Micro Edition (J2ME) Record Management System (RMS). It also demonstrates how to craft a MIDlet that performs the necessary logic of creating and accessing a sample database application and deploys it to a J2ME environment.
    Develop Web services clients for mobile devices
    This tutorial guides you through the necessary steps to build mobile Web services clients on J2ME MIDP devices. By following the steps in this tutorial, you will see how quick and easy it is to create a Web services client. The example built in this tutorial is a stock quote client application. Using the WebSphere Studio Device Developer V5.6 Web Services tooling, you can generate a client stub and a MIDlet that will take a stock symbol as input and retrieve the most current price (time delayed, of course). Finally, it guides you through the steps necessary to run the MIDlet on the Device Developer MIDP emulator.
    Encrypt data within mobile apps
    In this tutorial, you'll employ the open standard Bouncy Castle to encrypt mobile MIDlet applications. The tutorial provides an overview of how to encrypt application-related data in a Java 2 Micro Edition (J2ME) application. It begins with a brief introduction to data encryption, then continues on to introduce the open source obfuscator, ProGuard. The final section in this tutorial compares MIDlet JAR file sizes, with and without obfuscation.
    Session management with J2ME and PHP
    This tutorial provides an introduction to session management between a J2ME MIDlet and a Web server running PHP.The course discusses how to create and establish connections using HTTP, and also has a short overview of PHP, including how PHP and HTML work together to create dynamic content.
    J2ME 101, Part 2: Introduction to MIDP's low-level user interface
    This second part of a two-part tutorial series on J2ME shifts the focus from MIDP's high-level user interface to the most important components of the low-level interface. You'll learn the basics of creating and working with the Canvas and Graphics classes. As with Part 1, you will learn about each component and build a MIDlet to demonstrate its capabilities. The tutorial will conclude with a brief overview of the Game API, introduced with MIDP 2.0.
    Work with sprites in J2ME
    This tutorial shows you how to create two MIDlets (J2ME applications). The first will demonstrate how to create and display an animated sprite, whereas the second will be a simple game that illustrates collision detection in action.
    J2ME 101, Part 1: Introduction to MIDP's high-level user interface
    This is the first installment of a comprehensive four-part introduction to Java 2 Micro Edition (J2ME) and the Mobile Information Device Profile (MIDP). The series will consist of two tutorials and two companion articles. In this first tutorial, you will learn about the essential components of J2ME, with a primary focus on MIDP. The focus is on MIDP's high-level user interface, with a step-by-step introduction to the components that facilitate the main interaction between the user and the device display.
    PDA images with J2ME
    This tutorial demonstrates how to download and display images with J2ME (Java 2 Micro Edition) and the Mobile Information Device Profile (MIDP).
    Using kXML to access XML files on J2ME devices
    This tutorial details the use of kXML 2, a small XML pull parser specially designed for constrained environments, to access, parse, and display XML files for Java 2 Micro Edition-enabled devices. This tutorial demonstrates how to build a mobile application that brings XML data to wireless J2ME devices, and instructs readers in how to craft a MIDlet that performs the necessary logic and deploys it to a J2ME environment.
    MIDlet music: Add sound with WTK
    This tutorial shows how you can now create Java-based wireless applications that offer a range of sounds, from simple tones to playing WAV files.
    Implementing Push technology with J2ME and MIDP
    This tutorial will walk through the basics of using Push technology with MIDP 2.0, including development of a MIDlet that will be activated based on an incoming SMS message (Simple Message Service).
    Using Cocoon, WML, and XMLForms
    This tutorial teaches you how to develop applications using Cocoon, Wireless Markup Language (WML), and XMLForms. The course is intended for developers and technical managers who want to get an overview of Cocoon and understand how to use Cocoon for application development.
    XHTML applications go mobile
    Send XHTML apps to mobile devices. Follow this tutorial and learn to build a mobile app that posts requests to a Java servlet, and receives responses in XHTML. Regular contributor Naveen Balani has you develop and test it.
    Going Mobile with Domino Everyplace
    This tutorial describes how to develop a mobile application using IBM Lotus Domino Everyplace. More specifically, it describes how to build a wireless version of an existing Domino application using the Domino Everyplace Access component of IBM Lotus Domino Everyplace 6. It describes the key components of Domino Everyplace Access and how to develop mobile applications that leverage the Domino platform.
    MIDlet development with the Wireless Toolkit
    When it comes to developing wireless applications, being set up with all the right tools is an obvious place to start. Regular contributor John Muchow guides you through the basic steps for MIDlet or J2ME compliation, preverification, and packaging.
    Deep into Voice XML, Part 2
    Harsha Srivatsa builds upon his earlier tutorial on Voice XML by guiding you through the programming phase, readying you for the final segment on design and implementation.
    Deliver Web services to mobile apps
    Learn how to access Web services using J2ME-enabled mobile devices and the kSOAP library. Naveen Balani has you building your first application right away in this free, dW-exclusive tutorial.
    Deep into VoiceXML, Part 1
    VoiceXML is currently an application we should be learning to develop with. We've had an introductory tutorial available for several months now, but if you've mastered the beginnings, you're now ready to move on to this advanced two-part tutorial on VoiceXML presented by Harsha Srivatsa.
    Build your stock with J2ME
    Be on top of your stocks, and get an education on building a J2ME app based on the Connected Limited Device Configuration and on Mobile Information Device Profiles. In the end, you'll know quite a bit about interface and server-side design, networking, application optimization and deployment, RMS, and overcoming general limitations posed by J2ME.
    Linux links wirelessly
    You say you prefer to work in Linux? All the better -- and it doesn't mean you have to be left out of the freedom wireless computing brings you. Systems administrator and book author Tom Syroid teaches you how to configure a wireless network card under Linux. Upon completion of this tutorial, you'll know how to set up a Linux laptop for wireless transmission using Gentoo distribution as an example.
    Deep connections with microcontroller
    You may have already completed last month's tutorial on the microcontroller. Now, follow Frank Ableson's next microcontroller tutorial in which you'll build a navigation subsystem for a robot. In the end, you'll have learned a lot more about wireless design for the Palm OS.
    Introduction to microcontroller application development
    Get to work on microcontroller application design and development, as Frank Ableson has you build an embedded application illuminating a series of LED displays. This dW-exclusive tutorial presents an introduction to microcontroller application design and development, and includes both hardware and software components in the design of a functional sample application. The sample application illuminates a series of light-emitting diodes based on the application's low-level instructions. This design is meant to be a starting point for someone seeking to learn about embedded application development. The tutorial includes circuit explanation, circuit layout, application source code, a parts list, required tools, and all of the information needed to build and test the sample application.
    The MIDlets advantage
    In this free tutorial, John Muchow, author of the bestseller "Core J2ME Technology and MIDP," teaches you how to create and work with MIDlets, the applications designed to run on wireless Java-enabled devices. After Nokia's announcement, estimating that in 2002 it will sell over 50 million J2ME-enabled mobile phones, there has been a flood of interest in software development revolving around J2ME (Java 2 Micro Edition). This tutorial provides a step-by-step introduction to downloading, installing, and configuring your computer to begin development of applications for this runtime environment.
    Building Palm OS applications, Part 4
    This is the final tutorial in the Palm OS data-collection applications series. It combines all of the skills learned in previous tutorials into a complete, working data-collection application.
    Building Palm OS applications, Part 3
    This third edition of our Palm OS app building series brings us to the employment of conduits for moving data to and from Palm OS devices. You'll see the advantages to conduits, then learn how to install and deploy them.
    Building Palm OS applications, Part 1
    Expanding on the previous introductory article to Palm OS coding, this first tutorial of the Palm OS series goes into the entire build cycle of a complete application. Get build environment tips here, too, and in the end you'll be prepped for the next tutorial on advanced Palm OS programming.
    Building Palm OS applications, Part 2
    Advancing from the previous tutorial in this Palm OS series, which has you adept at building environments, you are now ready to work on communications and database programming skills. Give it a go with the two sample applications you'll work on here.
    Using Palm Transcoder with WTP
    If you're using WebSphere Transcoding Publisher, you're probably aware of an additional feature to the product -- the Palm Transcoder plugin. This free, dW-exclusive tutorial will show you how to install and use this plugin for bringing Web pages to your Palm devices.
    Introduction to SMS
    Get started with Short Message Service (SMS) on your own, with this high-level, introductory tutorial, in which you will build, send, and test your application.

    Popularity: 11% [?]

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  • Filed under: Best New Free Computer IT Training Tutorial Resources — computer_teacher @ 11:41 pm


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