The Little Book of Ruby
The PDF eBook, Little Book Of Ruby, will take you through the fundamentals of
Ruby programming. Beginning with the basics (strings, numbers, objects and
methods) it rapidly moves on to tell all you need to know to form your own class
hierarchies, use arrays, hashes, iterators, modules, mixins and much more.
You can follow this step-by-step tutorial to Ruby programming, reading the text
chapter by chapter and running sample programs. Or, you can jump right in and
try running some of the programs in whatever order suits your mood, and then
refer back later for explanations. This book has no monolithic applications –
just small, self-contained,sample programs enabling one to skip around, chapter
to chapter if desired. All the programs in this ebook can be downloaded as a Zip archive, and they are grouped by directories – one for each chapter.
This ebook in pdf format has 10 Chapters, a total of 85 pages, and 565kb. Download
The Little Book of Ruby.
Ruby is a cross-platform interpreted language created by Yukihiro Matsumoto (‘Matz’)
and was first released in 1995. It has much in common with scripting
languages such as Perl and Python, but its object orientation is more thorough
than those languages. At ruby-lang.org,
you can download the latest version of Ruby. The easist way to install Ruby on your windows PC is to use the Ruby
Installer for Windows,
which includes the SciTE code editor. Much of the excitement surrounding Ruby is because of the web development
framework called Rails – well known as ‘Ruby On Rails’. The Little Book of Ruby does not cover the special features of Rails, but it gives you a basis upon which
to understand Rails code and write Rails applications.
The Little Book
of Ruby
Table of Contents:
- Chapter One : Strings and Methods
- Chapter Two: Classes and Objects
- Chapter Three: Class Hierarchies
- Chapter Four: Accessors, Attributes, Class Variables
- Chapter Five: Arrays
- Chapter Six: Hashes
- Chapter Seven: Loops and Iterators
- Chapter Eight: Conditional Statements
- Chapter Nine: Modules and Mixins
- Chapter Ten: Saving Files, Moving On…
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