Free Book: Sams Teach Yourself Java 2 in 24 Hours
Here is an excellent free online Java book, Sams
Teach Yourself Java 2 in 24 Hours, by Rogers
Cadenhead. This book will teach you via step-by-step tutorial
instructions how to program Java applications and applets. By using
this online Java book, you'll be able to learn Java
programming quickly and easily. The author explains in the Introduction
that anyone can learn how to
write computer programs and that Java is one of the best programming
languages to learn
because it's a useful, powerful, modern technology that's being used by
thousands of programmers around the world.
This book is geared towards
both new and experienced programmers who want to quickly
get up to speed with Java. It explains Java topics in plain English
(not alot of jargon), and provides lots of step-by-step coding
examples of working programs that you'll create.By using this Java
book, you also will learn and gain
important skills, such as network and internet
computing, connecting to databases, graphical user interface
design, adding animation and sound to web pages, and
object-oriented
programming.
Table of Contents of Sams Teach Yourself Java 2 in 24 Hours:
- About the Author
- About the Technical Editor
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
- Hour 1. Becoming a Programmer
- Hour 2. Writing Your First Program
- Hour 3. Vacationing in Java
- Hour 4. Understanding How Java Programs Work
- Part II: Learning the Basics of Programming
- Hour 5. Storing and Changing Information in a Program
- Hour 6. Using Strings to Communicate
- Hour 7. Using Conditional Tests to Make Decisions
- Hour 8. Repeating an Action with Loops
- Part III: Working with Information in New Ways
- Hour 9. Storing Information with Arrays
- Hour 10. Creating Your First Object
- Hour 11. Describing What Your Object Is Like
- Hour 12. Making the Most of Existing Objects
- Part IV: Programming a Graphical User Interface
- Hour 13. Building a Simple User Interface
- Hour 14. Laying Out a User Interface
- Hour 15. Responding to User Input
- Hour 16. Building a Complex User Interface
- Part V: Creating Multimedia Programs
- Hour 17. Creating Interactive Web Programs
- Hour 18. Handling Errors in a Program
- Hour 19. Creating a Threaded Program
- Hour 20. Reading and Writing Files
- Part VI: Creating Multimedia Programs
- Hour 21. Using Fonts and Color
- Hour 22. Playing Sound Files
- Hour 23. Working with Graphics
- Hour 24. Creating Animation
- Part VII: Appendixes
- Appendix A. Tackling New Features of Java 2 Version 1.4
- Appendix B. Using the Java 2 Software Development Kit
- Appendix C. Programming with the Java 2 Software Development Kit
- Appendix D. Using Sun ONE Studio
- Appendix E. Where to Go from Here: Java Resources
- Appendix F. This Book's Web Site
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